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Item: Image: Count: Points:
250 Tibia Coins img 250x 250
750 Tibia Coins img 750x 750
1500 Tibia Coins img 1500x 1500
3000 Tibia Coins img 3000x 3000
4500 Tibia Coins img 4500x 4500
15000 Tibia Coins img 15000x 15000
Sword Familiar (Atk:18, Def:10). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 1 Tier: 0 It weighs 36.00 oz. Sentient Sword Familiar. Its rusty blade is very notchy. img 1x 1500
Djinn's Lamp. Summons a trader Djinn to your location img 1x 1500
Portable Hole. Create an escape hole in the floor to your hometown - Free of charge. img 1x 1500
Sanguine blade (Atk:8 physical +46 fire, Def:32 +3, sword fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 61.00 oz. img 1x 1500
Grand sanguine blade (Atk:8 physical +46 fire, Def:32 +3, sword fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 60.00 oz. img 1x 3000
Sanguine cudgel (Atk:8 physical +46 death, Def:32 +3, club fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 69.00 oz. img 1x 1500
Grand sanguine cudgel (Atk:8 physical +46 death, Def:32 +3, club fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 68.00 oz. img 1x 3000
Sanguine hatchet (Atk:8 physical +46 fire, Def:32 +3, axe fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 72.00 oz. img 1x 1500
Grand sanguine hatchet (Atk:8 physical +46 fire, Def:32 +3, axe fighting +5, life leech +6%, mana leech +3%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 72.00 oz. img 1x 3000
Sanguine razor (Atk:8 physical +50 energy, Def:35, sword fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 81.00 oz. img 1x 1500
Grand sanguine razor (Atk:8 physical +50 energy, Def:35, sword fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 79.00 oz. img 1x 3000
Sanguine bludgeon (Atk:8 physical +50 earth, Def:35, club fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 93.00 oz. img 1x 1500
Grand sanguine bludgeon (Atk:8 physical +50 earth, Def:35, club fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 91.00 oz. img 1x 3000
Sanguine battleaxe (Atk:8 physical +50 death, Def:35, axe fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +4% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 85.00 oz. img 1x 1500
Grand sanguine battleaxe (Atk:8 physical +50 death, Def:35, axe fighting +5, critical hit chance 10%, critical extra damage +12%). Augments: Fierce Berserk -> +8% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 600 or higher. It weighs 83.00 oz. img 1x 3000
Sanguine legs (Arm:12, sword fighting +4, axe fighting +4, club fighting +4, protection physical +9%, death +6%). Augments: Avatar of Steel -> -900s cooldown, Fierce Berserk -> +8% critical extra damage. Classification: 4 Tier: 0. It can only be wielded properly by knights of level 500 or higher. It weighs 38.00 oz. img 1x 1500
Sanguine bow (Range:6, Atk+9, Hit%+6, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection earth +6%). Augments: Divine Caldera -> +4% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 600 or higher. It weighs 47.00 oz. img 1x 1500
Grand sanguine bow (Range:6, Atk+9, Hit%+6, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection earth +6%). Augments: Divine Caldera -> +8% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 600 or higher. It weighs 47.00 oz. img 1x 3000
Sanguine crossbow (Range:6, Atk+10, Hit%+7, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection fire +6%). Augments: Divine Caldera -> +4% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 600 or higher. It weighs 47.00 oz. img 1x 1500
Grand sanguine crossbow (Range:6, Atk+10, Hit%+7, distance fighting +4, critical hit chance 10%, critical extra damage +12%, protection fire +6%). Augments: Divine Caldera -> +8% base damage. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 600 or higher. It weighs 47.00 oz. img 1x 3000
Sanguine greaves (Arm:11, distance fighting +4, holy magic level +1, protection physical +7%, energy +9%). Augments: Avatar of Light -> -900s cooldown, Divine Caldera -> 8% critical extra damage. Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 500 or higher. It weighs 32.00 oz. img 1x 1500
Sanguine coil (magic level +5, fire magic level +1, energy magic level +1, critical hit chance 10%, critical extra damage +12%, life leech +2%, mana leech +1%, protection earth +7%). Augments: Hell's Core -> +3% base damage, Energy Wave -> +4% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 600 or higher. It weighs 22.00 oz. img 1x 1500
Grand sanguine coil (magic level +5, fire magic level +1, energy magic level +1, critical hit chance 10%, critical extra damage +12%, life leech +2%, mana leech +1%, protection earth +7%). Augments: Hell's Core -> +6% base damage, Energy Wave -> +8% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 600 or higher. It weighs 21.00 oz. img 1x 3000
Sanguine boots (Arm:3, speed +10, magic level +2, death magic level +1, protection physical +2%, ice +8%). Augments: Avatar of Storm -> -900s cooldown, Hell's Core -> +8% critical extra damage, Energy Wave -> +8% critical extra damage. Imbuements: (Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 500 or higher. It weighs 19.00 oz. img 1x 1500
Sanguine rod (magic level +5, ice magic level +1, earth magic level +1, critical hit chance 10%, critical extra damage +5%, life leech +6%, mana leech +3%, protection death +7%). Augments: Eternal Winter -> +3% base damage, Terra Wave -> +4% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 600 or higher. It weighs 25.00 oz. img 1x 1500
Grand sanguine rod (magic level +5, ice magic level +1, earth magic level +1, critical hit chance 10%, critical extra damage +5%, life leech +6%, mana leech +3%, protection death +7%). Augments: Eternal Winter -> +6% base damage, Terra Wave -> +8% base damage. Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 600 or higher. It weighs 24.00 oz. img 1x 3000
Sanguine galoshes (Arm:3, speed +10, magic level +2, healing magic level +1, protection physical +2%, fire +8%). Augments: Avatar of Nature -> -900s cooldown, Eternal Winter -> +8% critical extra damage, Terra Wave -> +8% critical extra damage. Imbuements: (Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 500 or higher. It weighs 17.00 oz. img 1x 1500
Spiritthorn armor (Arm:20, sword fighting +4, axe fighting +4, club fighting +4, 19 damage reflection, protection physical +13%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 160.00 oz. img 1x 750
Spiritthorn helmet (Arm:12, sword fighting +3, axe fighting +3, club fighting +3, 13 damage reflection, protection physical +6%, energy +10%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0.It can only be wielded properly by knights of level 400 or higher. It weighs 44.00 oz. img 1x 750
Spiritthorn ring (protection physical +2%, fire +4%, earth +4%, energy +4%, ice +4%). It can only be wielded properly by knights of level 400 or higher. It weighs 0.95 oz. img 1x 750
Alicorn headguard (Arm:11, distance fighting +3, protection fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5%, physical +5%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 400 or higher. It weighs 39.00 oz. img 1x 750
Alicorn quiver (magic level +1, perfect shot +20 at range 3, Vol:12). It can only be wielded properly by paladins of level 400 or higher. It weighs 20.00 oz. img 1x 750
Alicorn ring (holy magic level +1, protection fire +4%, earth +4%, energy +4%, ice +4%). It can only be wielded properly by paladins of level 400 or higher. It weighs 0.85 oz. img 1x 750
Arcanomancer regalia (Arm:9, magic level +3, protection physical +3%, earth +7%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 400 or higher. It weighs 15.00 oz. img 1x 750
Arcanomancer folio (Def:22, magic level +5, fire magic level +1, energy magic level +1, protection physical +3%, fire +8%). Imbuements: (Empty Slot). It can only be wielded properly by sorcerers of level 400 or higher. It weighs 26.00 oz. img 1x 750
Arcanomancer sigil (fire magic level +1, energy magic level +1, protection fire +4%, earth +4%, energy +4%, ice +4%). It can only be wielded properly by sorcerers of level 400 or higher. It weighs 0.90 oz. img 1x 750
Arboreal crown (Arm:9, magic level +3, protection physical +2%, ice +9%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 400 or higher. It weighs 12.00 oz. img 1x 750
Arboreal tome (Def:22, magic level +5, healing magic level +1, ice magic level +1, protection physical +4%, energy +6%). Imbuements: (Empty Slot). It can only be wielded properly by druids of level 400 or higher. It weighs 23.00 oz. img 1x 750
Arboreal ring (healing magic level +2, protection fire +4%, earth +4%, energy +4%, ice +4%). It can only be wielded properly by druids of level 400 or higher. It weighs 0.70 oz. img 1x 750
Soulcutter (Atk:7 physical +45 death, Def:32 +3, sword fighting +5, life leech +5%, mana leech +3%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 63.00 oz. img 1x 750
Soulshredder (Atk:10 physical +47 ice, Def:35, sword fighting +5, critical hit chance 10%, critical extra damage +10%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 81.00 oz. img 1x 750
Soulbiter (Atk:7 physical +45 death, Def:32 +3, axe fighting +5, life leech +5%, mana leech +3%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 40.00 oz. img 1x 750
Souleater (Atk:10 physical +47 ice, Def:34, axe fighting +5, critical hit chance 10%, critical extra damage +10%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 72.00 oz. img 1x 750
Soulcrusher (Atk:6 physical +46 ice, Def:33 +3, club fighting +5, life leech +5%, mana leech +3%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 41.00 oz. img 1x 750
Soulmaimer (Atk:10 physical +47 energy, Def:35, club fighting +5, critical hit chance 10%, critical extra damage +10%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 89.00 oz. img 1x 750
Soulpiercer (Range:6, Atk+9, Hit%+6, distance fighting +4, critical hit chance 10%, critical extra damage +10%, protection death +7%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 400 or higher. It weighs 40.00 oz. img 1x 750
Soultainter (magic level +5, critical hit chance 10%, critical extra damage +10%, protection death +12%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 400 or higher. It weighs 19.00 oz. img 1x 750
Soulhexer (magic level +5, life leech +5%, mana leech +3%, protection ice +12%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 400 or higher. It weighs 25.00 oz. img 1x 750
Soulshanks (Arm:10, magic level +3, protection death +10%). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 400 or higher. It weighs 38.00 oz. img 1x 750
Soulstrider (Arm:10, magic level +3, protection fire +10%). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 400 or higher. It weighs 38.00 oz. img 1x 750
Soulshell (Arm:18, distance fighting +4, protection physical +3%, fire +15%). It can only be wielded properly by paladins of level 400 or higher. img 1x 750
Soulmantle (Arm:17, magic level +4, protection physical +4%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 400 or higher. It weighs 24.00 oz. img 1x 750
Soulshroud (Arm:17, magic level +4, protection death +10%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 400 or higher. It weighs 24.00 oz. img 1x 750
Pair of soulwalkers (Arm:4, sword fighting +1, club fighting +1, axe fighting +1, speed +15, protection physical +7%, fire +5%). Imbuements: (Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 400 or higher. It weighs 13.00 oz. img 1x 750
Pair of soulstalkers (Arm:3, distance fighting +1, speed +20, protection physical +5%). Imbuements: (Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 400 or higher. It weighs 13.00 oz. img 1x 750
Soulbastion (Def:42, protection physical +10%, death +10%). Imbuements: (Empty Slot). It can only be wielded properly by knights of level 400 or higher. It weighs 58.00 oz. img 1x 750
Falcon circlet (Arm:8, magic level +2, protection fire +9%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers and druids of level 300 or higher. It weighs 13.00 oz. img 1x 500
Falcon Coif (Arm:10, distance fighting +2, shielding +2, protection physical +3%, fire +10%). It can only be wielded properly by knights and paladins of level 300 or higher. img 1x 500
Falcon rod (magic level +3, protection energy +8%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 300 or higher. It weighs 37.00 oz. img 1x 500
Falcon wand (magic level +3, protection fire +8%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 300 or higher. It weighs 33.00 oz. img 1x 500
Falcon bow (Range:6, Atk+7, Hit%+5, distance fighting +2, protection fire +5%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 300 or higher. It weighs 35.00 oz. img 1x 500
Falcon plate (Arm:18, shielding +4, protection physical +12%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 300 or higher. It weighs 188.00 oz. img 1x 500
Falcon greaves (Arm:10, distance fighting +3, sword fighting +3, club fighting +3, axe fighting +3, protection physical +7%, ice +7%). Classification: 4 Tier: 0. It can only be wielded properly by knights and paladins of level 300 or higher. It weighs 36.00 oz. img 1x 500
Falcon escutcheon (Def:40, protection physical +7%, fire +15%). Imbuements: (Empty Slot). It can only be wielded properly by knights and paladins of level 300 or higher. It weighs 60.00 oz. img 1x 500
Falcon longsword (Atk:56, Def:34, sword fighting +4, protection earth +10%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 300 or higher. It weighs 82.00 oz. img 1x 500
Falcon battleaxe (Atk:10 physical +47 energy, Def:33, axe fighting +4, protection energy +12%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 300 or higher. It weighs 95.00 oz. img 1x 500
Falcon mace (Atk:11 physical +41 energy, Def:33 +3, club fighting +3, protection energy +7%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 300 or higher. It weighs 68.00 oz. img 1x 500
Lion hammer (Atk:8 physical +44 earth, Def:31 +2, club fighting +3). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 270 or higher. It weighs 65.00 oz. img 1x 375
Lion axe (Atk:8 physical +44 earth, Def:31 +2, axe fighting +3). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 270 or higher. It weighs 79.00 oz. img 1x 375
Lion amulet (Arm:3, protection physical +3%, ice +7%). It can only be wielded properly by players of level 230 or higher. It weighs 5.20 oz. The heraldic animal of the Order of the Lion is emblazoned on this imposing amulet. It is worn with pride by true knights of the lion. img 1x 375
Lion plate (Arm:17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 270 or higher. It weighs 150.00 oz. img 1x 375
Lion spangenhelm (Arm:7, distance fighting +2, protection physical +3%, earth +5%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 230 or higher. It weighs 30.00 oz. img 1x 375
Lion longsword (Atk:8 physical +44 earth, Def:31 +2, sword fighting +3). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 270 or higher. It weighs 75.00 oz. img 1x 375
Lion shield (Def:39, protection physical +7%, earth +10%). Imbuements: (Empty Slot). It can only be wielded properly by knights of level 250 or higher. It weighs 65.00 oz. img 1x 375
Lion spellbook (Def:20, magic level +4, protection physical +3%, ice +7%). Imbuements: (Empty Slot). It can only be wielded properly by sorcerers and druids of level 220 or higher. It weighs 25.00 oz. img 1x 375
Lion wand (magic level +2, life leech +18%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 220 or higher. It weighs 21.00 oz. img 1x 375
Lion rod (magic level +2, critical hit chance 10%, critical extra damage +35%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 270 or higher. It weighs 26.00 oz. img 1x 375
Lion longbow (Range:6, Atk+6, Hit%+6, distance fighting +2, protection ice +5%). Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 270 or higher. It weighs 48.00 oz. img 1x 375
Cobra Crossbow (Atk+7, Hit%+6, distance fighting +2). (two hands). It can only be wielded properly by paladins of level 220 or higher. img 1x 250
Cobra crossbow (Range:6, Atk+7, Hit%+6, distance fighting +2). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by paladins of level 220 or higher. It weighs 40.00 oz. img 1x 250
Cobra club (Atk:8 physical +44 fire, Def:29 +2, club fighting +2). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 220 or higher. It weighs 25.00 oz. img 1x 250
Cobra axe (Atk:8 physical +44 ice, Def:29 +2, axe fighting +2). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 220 or higher. It weighs 40.00 oz. img 1x 250
Cobra hood (Arm:9, sword fighting +1, club fighting +1, axe fighting +1, protection physical +5%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 270 or higher. It weighs 27.00 oz. img 1x 250
Cobra sword (Atk:52, Def:31 +2, sword fighting +3). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by knights of level 220 or higher. It weighs 63.00 oz. img 1x 250
Cobra wand (magic level +2, critical hit chance 10%, critical extra damage +35%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by sorcerers of level 270 or higher. It weighs 19.00 oz. img 1x 250
Cobra rod (magic level +2, life leech +18%). Imbuements: (Empty Slot, Empty Slot). Classification: 4 Tier: 0. It can only be wielded properly by druids of level 220 or higher. It weighs 25.00 oz. img 1x 250
The cobra amulet (Arm:4, protection death +9%). It can only be wielded properly by players of level 250 or higher. It weighs 5.30 oz. The bearer of this amulet will command the gaze, the resilience and deadliness of the cobra. Yet what firmly has its place in the heart of its wearer, the cobra will conceal. img 1x 250
Description: Image: Points:
Full Citizen Outfit img img 250
Full Hunter Outfit img img 250
Full Mage Outfit img img 4500
Full Knight Outfit img img 250
Full Druid Outfit img img 250
Full Noble Outfit img img 250
Full Summoner Outfit img img 250
Full Warrior Outfit img img 250
Full Barbarian Outfit img img 250
Full Wizard Outfit img img 250
Full Oriental Outfit img img 250
Full Pirate Outfit img img 250
Full Assassin Outfit img img 250
Full Beggar Outfit img img 250
Full Shaman Outfit img img 250
Full Norse Outfit img img 250
Full Jester Outfit img img 250
Full Nightmare Knights Outfit img img 250
Full Brotherhood Outfit img img 250
Full Demon Hunter Outfit img img 250
Full Yalhari Outfit img img 250
Full Warmaster Outfit img img 250
Full Wayfarer Outfit img img 250
Full Afflicted Outfit img img 250
Full Elementalist Outfit img img 250
Full Deepling Outfit img img 250
Full Insectoid Outfit img img 250
Full Crystal Warlord Outfit img img 250
Full Soil Guardian Outfit img img 250
Full Cave Explorer Outfit img img 250
Full Dream Guarden Outfit img img 250
Full Glooth Enginer Outfit img img 250
Full Rift Warrior Outfit img img 250
Full Discoverer Outfit img img 250
Full Hand of the Inquisition Outfit img img 250
Full Rascoohan Outfit img img 250
Full Citizen of Issavi Outfit img img 250
Jersey Outfit. img img 250
Full Formal Dress Outfit. img img 250
Full Demon Outfit img img 250
Full Ravenant Outfit img img 250
Full Recruiter Outfit. Awarded for free to those who help grow the server community. img img 250
Full Golden Outfit img img 4500
Full Royal Costume Outfit img img 4500
Description: Image: Points:
War Bear img 250
Black Sheep img 250
Midnight Panther img 250
Draptor img 250
Titanica img 250
Tin Lizzard img 250
Rapid Boar img 250
Stampor img 250
Undead Cavebear img 250
Donkey img 250
Tiger Slug img 250
Crystal Wolf img 250
War Horse img 250
Kingly Deer img 250
Tamed Panda img 250
Dromedary img 250
King Scorpion img 250
Lady Bug img 250
Manta Ray img 250
Ironblight img 250
Magma Crawler img 250
Dragonling img 250
Modified Gnarlhound img 250
Water Buffalo img 250
Ursagrodon img 250
The Hellgrip img 250
Noble Lion img 250
Shock Head img 5000
Walker img 250
Glooth Glider img 250
Stone Rhino img 250
Mole img 250
Fleeting Knowledge img 250
Lacewing Moth img 250
Hibernal Moth img 250
Cold Percht Sleigh img 250
Bright Percht Sleigh img 250
Dark Percht Sleigh img 250
Gryphon img 250
Cold Percht Sleigh Variant img 250
Bright Percht Sleigh Variant img 250
Dark Percht Sleigh Variant img 250
Finished Cold Percht Sleigh img 250
Finished Bright Percht Sleigh img 250
Finished Dark Percht Sleig img 250
Haze img 250
Antelope img 250
White Lion img 250
Krakoloss img 250
Phant img 250
Shellodon img 250
Uniwheel img 250
Gloothmotive img 250
Singeing Steed img 250
Phantasmal Jade img 250
Platesaurian img 250
Azudocus img 250
Carpacosaurus img 250